Brittain
04-14-2004, 02:52 PM
Setup
Players divided into 4 groups on 2 teams of roughly equal size:
BlueFor:
- 4-6man Whiskey CO. Insert at a point of their choosing in the far Southern Woods (Phoenix, El Paso, Laredo, Houston). Designate 1 medic.
- 6man F.O.G. Recon. Insert at Boston or Detroit (their choice). Designate 1 medic.
- 6-10man F.O.G. Main. Insert from Bismark, 10min after game on.
OpFor:
- Maelstorm, unaffiliated, and any San Antonio.
- if necessary to balance #s, individuals from F.O.G. or WC may be OpFor.
- Designate 2 medics.
- OpFor may insert themselves at Salt Lake, Dallas, and/or Biloxi
Game duration: 90min
Respawn Rules:
- each player (including medics) may RTD ONCE if touched by a medic.
- if double tapped or unable to be treated by a medic, then player is KIA and out of game. Shack is deadpool.
Misc Rules:
- no group may inform any other of their chosen insertion point until game begins
Objectives
OpFor:
- eliminate the initial group of WC defenders
BlueFor, either:
1) eliminate all OpFor,
2) extract more than 2 WC defenders to the shack
All other results are a draw.
===
Comments welcome.
Players divided into 4 groups on 2 teams of roughly equal size:
BlueFor:
- 4-6man Whiskey CO. Insert at a point of their choosing in the far Southern Woods (Phoenix, El Paso, Laredo, Houston). Designate 1 medic.
- 6man F.O.G. Recon. Insert at Boston or Detroit (their choice). Designate 1 medic.
- 6-10man F.O.G. Main. Insert from Bismark, 10min after game on.
OpFor:
- Maelstorm, unaffiliated, and any San Antonio.
- if necessary to balance #s, individuals from F.O.G. or WC may be OpFor.
- Designate 2 medics.
- OpFor may insert themselves at Salt Lake, Dallas, and/or Biloxi
Game duration: 90min
Respawn Rules:
- each player (including medics) may RTD ONCE if touched by a medic.
- if double tapped or unable to be treated by a medic, then player is KIA and out of game. Shack is deadpool.
Misc Rules:
- no group may inform any other of their chosen insertion point until game begins
Objectives
OpFor:
- eliminate the initial group of WC defenders
BlueFor, either:
1) eliminate all OpFor,
2) extract more than 2 WC defenders to the shack
All other results are a draw.
===
Comments welcome.